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Morph Particles inside Inheritance effect
Hi there.
I’m trying to get an effect where the Sphere is morphing into Pyramid using Particle geometry. This is simple so far. But what I can’t do is to animate those two object, which are placed into the fracture object into the Matrix using Morph Motion Object option. Those object are moving but particle morphing is still in it’s origin place. So my goal is to animate positions of source and target objects during morphing animation.
Check file attached wit the setup.