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Activity Forums Maxon Cinema 4D Morph An Object Into Another

  • Morph An Object Into Another

    Posted by Simon Roughan on June 11, 2013 at 1:04 pm

    Hi Everyone.
    I am wondering if there is a way to morph a sphere into a model of a car without plug-ins.
    Thanks in advance
    Simon

    You know I’m born to lose, and gambling is for fools, but that’s the way I like it, baby. I don’t want to live forever!

    Simon Roughan replied 12 years, 11 months ago 3 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    June 11, 2013 at 7:42 pm

    No, not really possible. Closest you could come would be to use MoGraph, but you’d get a sort of leggo look because it would have to use clones instead of point morphing.

    Point morphing requires that the original and morph targets have the same point count and same point order. One possibility might be to use the sculpt tools to sculpt a sphere into the shape of a car….

  • Brian Jones

    June 11, 2013 at 7:48 pm

    maybe the Spherify deformer

  • Simon Roughan

    June 12, 2013 at 8:08 am

    Cheers Guys, thanks for the input.
    I have another idea, perhaps using the car in a mograph cloner in object mode, and increasing the amount of spheres (clones) over time, then cutting it with the car in AE. Or something like that…
    Thanks again…
    Simon

    You know I’m born to lose, and gambling is for fools, but that’s the way I like it, baby. I don’t want to live forever!

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