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  • Jeremy Garchow

    January 14, 2018 at 2:02 am

    [Robert d'Alexis] “It’s “C’est la vie”, not “Ces’t la vie””

    Translation:

    That’s life, not T’hats life. 😀

  • Robert D’alexis

    January 14, 2018 at 1:33 pm

    What you wrote was spot-on, Jeremy.
    Translation
    “Vos propos ont fait mouche, Jeremy”
    Now back to our regularly scheduled programming. 🙂

  • Bill Davis

    January 14, 2018 at 5:04 pm

    As a narrator, I find “”such is life” a more visually and rhythmically satisfying translation.

    Accuracy be dammed – this is ART first – linguistics second, dammit!

    ????

    Creator of XinTwo – https://www.xintwo.com
    The shortest path to FCP X mastery.

  • Jeremy Garchow

    January 15, 2018 at 1:23 am

    [Bill Davis] “But I have CHOSEN not to DEFINE my posts here by the parts of the glass that I see as less than full. Not when I can drink what I need, when I need, in such a personally satisfying fashion. “

    But you certainly criticize people who aren’t drinking out of the same glass as you, even if they fill their cups from the same spring and may not be as satisfied.

    And I would say it is your default mode. You react first, or in your terms, fire first. And if the dissenting information comes from this forum in particular, you seem generally averse to the message of it has anything to do with questioning Apple design intention, and you’d rather copy and paste information that doesn’t really pertain to the subject of the original discussion from Facebook. Simon spent time and went through not only how lift/gamma/gain control works, but also how it’s not working in FCPX color wheels, and then created two follow ups to further the discussion.

    I realize I am piling on at this point, but the color wheels are some kind of busted in a way that isn’t beneficial to users. Apple made a great effort, after many years of user feedback, to add these wheels. They didn’t have to, there are plenty of great third party solutions you understand, but they did. The problem is that they work unexpectedly. The saturation curves are very cool and super useful. The wheels are super cool, they just aren’t super useful for everyone at the moment as they can bungle up a grade pretty quickly. I can’t imagine Apple would intentionally design wheels to bungle up a grade quickly. I imagine you probably feel the same way. So that leaves the question, why do they work this way?

  • Bill Davis

    January 15, 2018 at 5:30 pm

    [Jeremy Garchow] “The problem is that they work unexpectedly.”

    Fair criticism. (The entire post, not just the quote, btw)

    I do truly appreciate your framing in the above quote itself the way you did, Jeremy.

    If the original thread had been framed thusly, I probably wouldn’t have said anything.

    Of course it wasn’t.

    The impression had nothing to do with “unexpected operation.”

    It was framed largly in terms of: broken, flawed, – dangerous, even.
    The message was: It’s a major screwup, Apple – fix this at once!!!

    Yet here we are, two weeks later with likely a million editors exploring and using the new tools.

    And the hue and cry about it is pretty “tempest in a teapot” so far.

    But maybe that will change.

    Creator of XinTwo – https://www.xintwo.com
    The shortest path to FCP X mastery.

  • Neil Goodman

    January 15, 2018 at 6:21 pm

    [Bill Davis] “The impression had nothing to do with “unexpected operation.”

    It was framed largly in terms of: broken, flawed, – dangerous, even.
    The message was: It’s a major screwup, Apple – fix this at once!!!”

    Where was it framed this way? Certainly not on this forum.

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