Activity › Forums › Maxon Cinema 4D › Molecule grid
-
Molecule grid
Posted by Ari Grunzeweig on August 11, 2017 at 7:56 pmHi,
Can anyone guide me on how to recreate some like in the attached screenshot.
I imagine there is a solution within the cloner object, but I’m having lots of trouble figuring it out.Thanks!!
Thanks,
AriSteve Bentley replied 9 years ago 3 Members · 5 Replies -
5 Replies
-
Brian Jones
August 12, 2017 at 3:58 pmit’s hard to see with only the one view, you can get semi close with a Grid Array 5x5x5 with a sphere and a null as children of the cloner (set it Iterate, the default)
Cloner
—Sphere
—Nullbut that’s only semi-close, it probably needs a combo of cloners
-
Ari Grunzeweig
August 12, 2017 at 8:33 pmHi and thanks. That does indeed get pretty close.
Then I’m trying to use the MoGraph > Tracer to connect the spheres, but it connects in a bizarre pattern.Is there a way to connect all spheres between them?
Thanks,
Ari -
Brian Jones
August 13, 2017 at 7:09 pmyou’d need a tracer with a distance parameter – there have been a couple in the past but none that I have now (don’t know if that’s because they stopped working due to version changes or if I just haven’t needed one and haven’t kept up) and given the construction I don’t know if the distance method would work either. I played with it for a bit and I think this is it, maybe fewer cloners are possible… 11596_moleculegridtrial.c4d.zip
-
Steve Bentley
August 14, 2017 at 4:03 amYou could also just make a spline the shape you want one layer to be with points on the spline where each sphere goes. Put that spline (or splines) in a cloner and have it generate all the layers – then collapse that cloner with make polygonal. Then use the atom array on the resutling objects and just make the spheres bigger than the tubes.
Reply to this Discussion! Login or Sign Up
