-
Mograph_Effector for Cloner Object Mode Visibility?
Is there an easy way to randomly pop on/off cloners that are attached to an object? It seems that it should be easy to assign a random effector to visibility but I haven’t figured out how to do it for individual clones. I also played around with using noise in the alpha channel to animate visibility but that only seems to affect all the clones at once. Any help/info would be greatly appreciated.
Regards, Eric.