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Activity Forums Maxon Cinema 4D MoGraph Tracer and Sweep Nurbs

  • MoGraph Tracer and Sweep Nurbs

    Posted by Andy Baumgartner on April 30, 2009 at 11:53 pm

    Hi. I’m trying to create a bullet and tracer effect. My setup is: a particle emitter a tracer object and a sweep nurbs object. The emitter is in the tracer link for the tracer and the tracer is the “depth” spline for the sweep nurbs. The end percent for the sweep nurbs is 100 and the start percent is 90. My problem is, as I run the project the “depth” (the length of the object created by the sweep nurbs) continues to grow over time. Is there a way to set sweep nurbs for a length and not a percent? Any other ways to accomplish what I have described would work too. Thanks in advance.

    Alejandro Torres replied 17 years ago 2 Members · 1 Reply
  • 1 Reply
  • Alejandro Torres

    May 1, 2009 at 1:58 pm

    You mean you want to “limit” the length of the spline created by the tracer? If so you can do that right in the tracer settings, just select Limit “from start” or “from end” and select the amount. If I remember correctly the amount here is the number of frames it will take to reach its length.

    I hope this was what you were looking for.

    Regards,

    Alejandro

    Free C4D tutorials and objects: http://www.archc4d.com/freebies.html

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