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Activity Forums Maxon Cinema 4D Mograph: Text Object/Shader Effector problem

  • Mograph: Text Object/Shader Effector problem

    Posted by Espen Jakobsen on June 7, 2009 at 8:23 pm

    Hi! I’ve used a shader effector combined with a delay effector on a text object to make a bouncy jumping text animation based on this tutorial:

    https://jorgelega.com/tutorials_delay.html

    Here’s my scene file:
    https://espenja.com/stuff/STF_09.c4d

    The problem is that I want to just make this once like a preset and then make copies of these bouncy letters and then move them around and then have a camera fly over to them. This is what I’m working on:
    https://espenja.com/mov/uferdig/stf_720.mov

    But now my text objects keep disappearing when I try to render. When I render in the viewport everything looks fine, but when I render to the picture viewer my letters disappear or appear in different positions from what I see in the picture viewer.

    Anyone knows why this happens?

    Espen Jakobsen replied 16 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    June 8, 2009 at 2:10 pm

    I can’t tell you why it’s happening, exactly, but you can fix it by putting MoGraph cache tags on all your text objects and caching them before render.

  • Espen Jakobsen

    June 8, 2009 at 6:19 pm

    Cache tag/baking seems to fix the problem! Thanks man, I don’t think I’d figured out that on my own! 🙂

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