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MoGraph, Sound Effectors over time
Hi All,
I’m trying to get a sound effector to work over time in a linear fashion.
ie. rather than have several frequencies displaying ‘in the moment’, just a single frequency (or volume level) that affects each clone over time in a linear sequence over the duration of the song.
I’ve kinda got it working by using a shader effector linked to a movie I generated in After Effects, which just draws lines from left to right with the opacity being driven by the audio.
But its kinda clunky and I’m sure there’s a more elegant solution out there.
I only got MoGraph yesterday, so I’m still trawling through Myleums/milleniums/that german dudes tutorials.
Any pointers would be greatly appreciated.
P
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