-
MoGraph – placing random clones on objects – controlling randomness
I have noticed when I place random clones on the surface of an object they cluster (as they might). What I would like to know is, are there degrees of randomness?
Can I place a load of clones on the surface of a model and make it so they don’t cluster as much?
Can you specify a number of clones to be spread out equidistant across the surface (or a selection of) the same object?
I suppose the idea is to make them look randomly placed, when they are not actually that random.