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Forums Apple Motion Modify Ease In + Ease Out Curves

  • Modify Ease In + Ease Out Curves

     Simon Ubsdell updated 9 years, 4 months ago 4 Members · 7 Posts
  • Sandeep Sajeev

    July 27, 2013 at 7:21 pm

    Is this possible? If I want an element to ease in with a weight of 70% of the existing curve and ease out at say 30%, can I do it?

    Or is it just Ease In and Ease Out with no access to the actual curves? I’ve looked but can’t seem to find them, I’m hopeful I’ve just missed it somewhere.

    Best,
    Sandeep.

  • Mark Spencer

    July 27, 2013 at 7:29 pm

    If you want that level of control, keyframe the Opacity parameter and then adjust the keyframe curves in the Keyframe Editor, rather than using a behavior.


    Mark Spencer
    Freelance Producer/Editor/Motion Graphics Artist
    Apple-certified Master Trainer
    Author, Motion 4 from Peachpit Press
    https://www.applemotion.net

  • Sandeep Sajeev

    July 28, 2013 at 9:41 am

    Hi Mark,

    That isn’t quite what I want, so I have put in a feature request with Apple. I’ve also requested a lot of other stuff, so I hope someone there is actually reading the submissions.

    Btw, I’ve learnt an awful lot from you through Ripple Training and the Podcasts, so thank you!

    Regards,
    Sandeep.

  • Tom Matthies

    August 2, 2013 at 2:57 pm

    You could breaking the handles on the keyframe and adjusting them separately.

    E=MC2+/-2db

  • Simon Ubsdell

    August 2, 2013 at 7:19 pm

    Why not simply convert the ease keyframes to bezier interpolation and then drag out the handle asymmetrically to get the effect you want? (Not sure you would want to break the handles as that would give you a noticeably jump rather than an ease type animation.)

    Or is that not what you mean?

    Simon Ubsdell
    http://www.tokyo-uk.com

  • Sandeep Sajeev

    August 3, 2013 at 6:15 pm

    [Simon Ubsdell] Why not simply convert the ease keyframes to bezier interpolation and then drag out the handle asymmetrically to get the effect you want?

    Too fiddly. This is how I ended up doing it after I posted this question, but when you’re trying out various in+out combinations and the client says ‘let’s see it at 65 35 again’, you actually have to go and manipulate the handles again, as opposed to just keying in the numbers. And with savvy clients, it needs to be just right every time, as if it’s off even a little, they can tell.

    Personally, I feel that manipulating the curve handles is great for when you’re finessing your animations, but when you’re in look dev, it’s a drag, and has an impact on the interactivity of the process. And as everything’s so fast in Motion, slow-downs are even more obvious than in say something like AE.

  • Simon Ubsdell

    August 3, 2013 at 6:21 pm

    [Sandeep Sajeev] “Too fiddly. This is how I ended up doing it after I posted this question, but when you’re trying out various in+out combinations and the client says ‘let’s see it at 65 35 again’, you actually have to go and manipulate the handles again, as opposed to just keying in the numbers. And with savvy clients, it needs to be just right every time, as if it’s off even a little, they can tell. “

    Fair enough – I can see how that could be a problem.

    Simon Ubsdell
    http://www.tokyo-uk.com

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