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Modeling particles to a path
Hi all
I’m in the very early stages of a project where I’m going to try and create shapes and text out of various shapes which I want to animate using particles (snow flakes, rain drops, clouds – to mention a few). I want o composite these into live action footage in a photo-realistic kind of way. Huge undertaking I know.
Anyways, what I’m wondering is: do you think after effects is up to this? mainly – is it possible to conform/model particles to a path?
I suspect I may be better off doing this in maya and then compositng it in AE. I know basically nothing of combustion, perhaps it would be better. I also know nothing about maya but am keen to learn.
strange question i know.
thanks in advance you guys are always awesomeLindsay
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