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modeling interior ship
So i have been modeling a space ship it has windows and i was hopping to see some of the in the windows so i started modeling the interior. I did this by taking a disc object and scaling and moving it to match the rough shape of the ship. This has presented numerous problems such as non se-metrical shapes wondering. I thought about using the create polygon tool maybe but i also noticed that i am unable to interact with the exterior part of the ship i was hopping to bridge and extrude from the exterior model in order to create this interior. i was wondering if there was a way to make the inside of an object editable so that in does not affect the outside. i just need some guidance because it is not coming out the way i had envisioned it.
Atomic Spark Media