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Activity Forums Maxon Cinema 4D Modeling ? need quick answer if anyone has a moment

  • Modeling ? need quick answer if anyone has a moment

    Posted by Robyn Rhodes on May 13, 2011 at 7:05 pm

    if anyone has a sec…

    I have a cell phone model with an embossed logo in the back which I need to remove. I have removed it successfully and used the close polygon hole too to close the hole. Everything is great except my texture is screwed up now. There a logo in the texture file and the logo ends up inside the space where the polygon hole was. and help would be greatly appreciated!

    Thank you,

    Robyn

    I’m only half the thing I say I am, the other half are me.

    Adam Trachtenberg replied 14 years, 11 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    May 14, 2011 at 3:16 pm

    When you use the close polygon hole command the newly created polygon’s UV mapping is scaled across the whole UV map. You need to move and scale it back into position in the UV layout.

    Here’s a way to fix it that *might* work, depending on the object’s UVs:

    1. Switch to the BP UV Edit layout;
    2. Double-click the UV tag on the object to bring up it’s UVs in the top-right panel;
    3. Enable the UV polygon edit tool and select the newly-created polygon in the editor window;
    4. Run the UV Edit>UV Terrace command.

    If your UVs were contiguous before, this should have filled the hole in your UV mesh with the UV polygon you created.

    If it didn’t work you’ll have to manually move/rotate/scale the UV into place.

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