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Modeling A Baseball – questions
I want to create the cover of a baseball right now, I may do the inside core at some point but I don’t really need it right now. Here is my plan one side at a time:
-bezier spline tracing unwrapped baseball
-extrude
-cloner object (mograph) a booled sphere or cylinder around the object for holes. I think I can attach this to my spline and bring the radius in a little.
-model two stitches and match the clones to the holes
-wrap the two opposing covers together with some sort of sphere deformerIs this the best way to go about this? I want it to look like this one – https://www.turbosqui…am-model/394632
This is also a good reference – https://www.cgchannel.com/images/maxon/MFactor/Thumbs/mlb_reg_stitches-04T.jpg
Edit: I’ve been working on this for a little while now and I think it may be easier for me to create the threads in Mograph and deform that to a sphere?