Activity › Forums › Adobe After Effects › Model too dark after importing from Maya, solution needed!
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Model too dark after importing from Maya, solution needed!
Posted by Michael Boyle on December 13, 2014 at 2:16 pmHi, I’ve just imported my model from Maya into After Effects, but its too dark to see.
I used the following render passes:
specularNoShadow
Incandescense
reflection
shadowRaw
diffuseNoShadowI’ve added MasterBeauty which just brightens it up and takes away any realism,
https://tinypic.com/r/fva4vt/8
but I can’t seem to get the middle ground result from Maya which was a reasonably shaded model???
https://i59.tinypic.com/2zjf8kk.jpgMichael Boyle replied 11 years, 4 months ago 3 Members · 7 Replies -
7 Replies
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Walter Soyka
December 15, 2014 at 3:54 pmAre you using appropriate color space in Ae for your 3D outputs? In other words, are you rendering linear or sRGB from Maya?
Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Michael Boyle
December 15, 2014 at 4:36 pmTo be honest I’m not sure, whichever the default one is as it’s the first time I’m using this. I think it’s down to how I’m compiling each layer when I bring them down onto the composition in AE, it’s probably just getting the right combo but I’m still clueless as what that is…
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Walter Soyka
December 15, 2014 at 5:15 pm[Hugh Donnell] “I think it’s down to how I’m compiling each layer when I bring them down onto the composition in AE, it’s probably just getting the right combo but I’m still clueless as what that is…”
I’m not a Maya user, and it looks like Mental Ray shadow passes are not what I’d expect with my C4D background.
See here for more information:
https://www.pixelcg.com/blog/?p=981Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive | RenderBreak [blog] | Profile [LinkedIn] -
Jp Pelc
December 15, 2014 at 9:11 pmYeah I would try changing the workspace in AE to linear and see if that helps. Otherwise change the color space in Maya and re export
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Michael Boyle
January 16, 2015 at 3:52 pmHi, sorry for the late reply. How would I go about doing this? I’m still at the beginners stage so not sure, and I couldn’t see anything online on how to do either of those things.
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Jp Pelc
January 16, 2015 at 5:02 pmNo problem. At the bottom of the project window of AE you will see where it reads “8 bpc” or it may be 16 or 32. Click on that and a menu will pop up. Under color settings change working space from “none” to Adobe to just about anything else, although I would recommend HDTV (Rec. 709) or Adobe RGB or Apple RGB. Either way once you change that there is a box right underneath that should become enabled and it reads “Linearize Working Space.” Check it and then hit ok.
I don’t know how to change the color space in Maya as I have never used it, but a search for “change color space in Maya” should yield good results.
The video is a little long-winded but this page is a good way to start to understand what linear color space even means:
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Michael Boyle
January 16, 2015 at 9:28 pmExcellent, thanks for the help. I think I figured out why it was all so “Dark”.
My object was being rendered, but all the light sources I had pointing at it weren’t!
Now to figure that out ha :/
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