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  • Mixed Metaballs

    Posted by Glenn Takakjian on April 9, 2005 at 8:32 am

    I am trying to get an effect where three different types of materials melt and merge into each other. They are different sizes and different textures.

    I have created polygon objects with random points and added 4 of them inside a metaball object. The physical effect is exactly what I am looking for.

    However the Metaball only allows for one texture. Is there a way to texture each of my different materials and have them fuse? I seem to recall a tutorial somewhere where some one was able to mix colors.

    If not is there another way to approach this. The idea is different types of metallic particles and sand melting and fusing.

    Thanks

    Glenn Takakjian replied 19 years, 5 months ago 2 Members · 4 Replies
  • 4 Replies
  • Brian Jones

    April 9, 2005 at 3:24 pm

    check out SLA Explorations 3 and 3a (Proximal coloration of metaballs) on https://www.jeremyw.com/C4D_Stuff/C4D_Links.html

  • Glenn Takakjian

    April 9, 2005 at 4:15 pm

    Unfortunately JeremyWs tutorials are older files and there is a plug-in he uses that I don’t have so the file doesn’t work. and there I don’t know what the plug-in is.

    It is nice to know that it is possible… now I just hae to figure out how

    Thanks

    TAK

  • Brian Jones

    April 9, 2005 at 7:42 pm

    Wow. Those all worked last time I was there (obviously pre-9). Here is a simple one I did while testing. Still works for me.

  • Glenn Takakjian

    April 11, 2005 at 3:45 am

    Thanks for the help Brian. Its starting to make a little bit of sense.

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