I am trying to get an effect where three different types of materials melt and merge into each other. They are different sizes and different textures.
I have created polygon objects with random points and added 4 of them inside a metaball object. The physical effect is exactly what I am looking for.
However the Metaball only allows for one texture. Is there a way to texture each of my different materials and have them fuse? I seem to recall a tutorial somewhere where some one was able to mix colors.
If not is there another way to approach this. The idea is different types of metallic particles and sand melting and fusing.