Forums › Maxon Cinema 4D › Mixed Metaballs
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Glenn Takakjian
April 9, 2005 at 8:32 amI am trying to get an effect where three different types of materials melt and merge into each other. They are different sizes and different textures.
I have created polygon objects with random points and added 4 of them inside a metaball object. The physical effect is exactly what I am looking for.
However the Metaball only allows for one texture. Is there a way to texture each of my different materials and have them fuse? I seem to recall a tutorial somewhere where some one was able to mix colors.
If not is there another way to approach this. The idea is different types of metallic particles and sand melting and fusing.
Thanks
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Brian Jones
April 9, 2005 at 3:24 pmcheck out SLA Explorations 3 and 3a (Proximal coloration of metaballs) on https://www.jeremyw.com/C4D_Stuff/C4D_Links.html
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Glenn Takakjian
April 9, 2005 at 4:15 pmUnfortunately JeremyWs tutorials are older files and there is a plug-in he uses that I don’t have so the file doesn’t work. and there I don’t know what the plug-in is.
It is nice to know that it is possible… now I just hae to figure out how
Thanks
TAK
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Brian Jones
April 9, 2005 at 7:42 pmWow. Those all worked last time I was there (obviously pre-9). Here is a simple one I did while testing. Still works for me.
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Glenn Takakjian
April 11, 2005 at 3:45 amThanks for the help Brian. Its starting to make a little bit of sense.
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