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mirror effect with particular?
Hello there!
well, I have a problem. I don’t know how to solve this. I have some particles aplying a floor bounce… simulating a lot of sponge balls, so… I want to put a mirror effect.. like if there is a mirror floor…. but I want to be realistic.
If I rotate or scale in -y …. the position z of my “reflected” particles… dont match.I feel traped!
Diego Huacuja
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