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Mimicking a GPS map
Hey all – sorry for the simple question, but here goes:
I am trying to emulate a GPS display (like a Garmin or TomTom) in a little animation. I have a tiff file of a map, and I have been able to draw a path and have an icon (in this case a red arrow) follow that path along a road.
I even figured out how to have the arrow auto-orient so that it was pointing the right direction the whole time.
The problem is, what I really want is for the arrow to stay put (pointed straight up) and for the map to move underneath.
For some reason, I can’t seem to make this work. I’ve tried inverting the path, then pasting it into the map layer as position keyframes. The result of that, though, is just erratic, twitchy rotation.
It also occurred to me that maybe I should nest this comp in another comp and then stabilize it, using the arrow as my tracking point, but that didn’t seem to work either. (Although I’m not experienced at all with AE’s stabilization tools.)
Any bright ideas out there? I feel like there must be a really obvious step I’m missing here, but I can’t for the life of me figure out what it is.
(Okay, last idea – is there some way to capture the data from the “auto-orient” behavior of the arrow as it moves along a path. And then send that data to the rotation property of a null object that is a parent to every layer? Am I crazy?)
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Jason Mann
Compass Light, Inc.