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Activity › Forums › Maxon Cinema 4D › Mesh appears on object as sculpting.

  • Mesh appears on object as sculpting.

    Posted by Niknaiz Chalis on May 2, 2016 at 2:16 pm

    Problem is following, whenever I sculpt an edge, for instance, of a cone, the sculpt brush will make a hole. Happens specifically to edges only.

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    How do I make it so it instead of making a hole, it actually does what I need? In the picture I used to smoothen the edge, but it made a hole.

    Brian Jones replied 10 years, 5 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    May 2, 2016 at 4:15 pm

    When you make a cone editable (and some other shapes like the cylinder) you get separate surfaces, with the cone it’s the bottom that’s separate from the cone part. If you do an Optimise on the cone first – select all the vertex points and right-click/Optimise – then it’s all one object and the sculpt should do what you expect

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