-
Mesh and Skeleton Crisis.
I have a mesh that I have rigged and ready to animate. I have bind both of them, the arms of the mesh or legs or anything else does not move with the skeleton. check out the link below for visual of what I have been doing. I am stuck and need some kind of guide.
https://screencast.com/t/vBaQWEbahaf
Also why I’m I having problems importing an animation from a motion capture website https://www.mixamo.com into cinema 4D check out this link below. When I import in collada it comes in with the mesh and skeleton without the animation. When I import fbx, it does the same thing but the mesh is stuck in “T” pose and the only thing that is animated is the skeleton. Major issues here please respond
