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Merging multiple shapes into one
I’ve made this little sheep character’s body out of multiple sphere objects, which I admit is a bit messy but I was wondering how/if I can merge all those shapes into one object to reduce the number of polys in the object?
I did try Boole and it did merge the spheres together although I could still see all of the inner geometry. Is there an easy way to reduce the number of polygons in this sheeps body?
I really do love good design – https://www.splurj.com
