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Memory leakage in 3D Flag
I’m still having problems with memory leakage while using 3D Flag (Windows) with AE 6.5 PB. Whenever I try to render a composition with a flag that’s longer than about 15 seconds, the RAM usage gradually rises until it runs out of available memory and crashes the render and AE.
I know we talked about this a couple of months back, but has there been any resolution yet?
Thanks!
Mark Gillespie