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Activity Forums Maxon Cinema 4D Measuring Distance on Grid?

  • Measuring Distance on Grid?

    Posted by Neal Sickles on July 31, 2010 at 3:30 am

    Hello Creatives:

    I’m having trouble determining distance in C4D. Is there a way to turn on a Ruler in the Viewer like in photoshop, so whenever I zoom in I know exactly what the grid size is measured at?

    For instance, I’ve set my units as feet and I create a 5ft cube. As I zoom out the grid sizes change, but I have no real way to confirm their scale unless I guesstimate visually or manually with my 5ft cube…

    It would be nice if there was a feature that indicated the size of the grids in the viewer. Is there a feature like this? I’ve searched this forum and haven’t found a real answer. Someone mentioned creating a ruler as an object, but I’m not sure if I need to do that.

    Thanks, N.

    Neal Sickles replied 15 years, 9 months ago 2 Members · 4 Replies
  • 4 Replies
  • Brian Jones

    August 1, 2010 at 5:56 am

    in Functions there is the Measure and Construction tools but I don’t know if that’s what you need

  • Neal Sickles

    August 1, 2010 at 8:00 pm

    Thanks Brian, but… Hmm… After trying it out, it’s kinda-sorta what I was looking for, but not quite. I was looking for more of a ruler feature that would be within the HUD and indicate the size of the grid as I zoomed in and out.

    But as I test this out again, I’m not seeing that problem anymore where the grid size seemed to change every time I zoomed. Maybe my eyes are playing tricks on me or maybe I pressed something. Probably staring at the screen for too long…

    Now when I zoom in the grid is restraining to the same size. So I measured it at it’s smallest and it comes to be 200 units, no matter if they are inches, feet, miles, etc.

    I guess I’m just trying to grasp how things are measured in this interface. What if I wanted to work in a 1 foot measurement? To snap to the grid wouldn’t work because it would be 200 feet away. Is there no way to work in a 1x1x1? I’m used to designing in photoshop for print and video where things need to be a specific size. I’m not seeing that here in CGI land.

    It seems that most people design for the eye, rather than by scale. Is that a safe assumption?

  • Brian Jones

    August 1, 2010 at 8:41 pm

    you can set the World Grid spacing in the Configure/Back dialog of any viewport. The Dynamic Grid settings are there as well and under Objects/Modelling there is the Construction Plane which is the same thing but it’s plane can be controlled. Not that you can get numbers on either way of grid display but you can control it’s behaviour.

  • Neal Sickles

    August 1, 2010 at 9:31 pm

    That’s the kind of control I was looking for! So glad you chimed in.

    Thank you.

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