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…Meanwhile over in Crazy Town, Smoke launches on the Mac.
https://www.macvideo.tv/motion-graphics-vfx/interviews/?articleid=3276183&olo=rss
I remember in my first job trying to learn Flint (very badly), which is quite a lot of what is now Smoke – there were a billion manuals and, with a *second hand* indigo 2 extreme hardware, the whole thing came to nearly a quarter of a million – and well, smoke is in the osx dock now, which I find insane.
p.s. – a mate, who is a smoke op, looked at the new FCP interface off the demo and declared it rather tasty. its worth keeping in mind. I’m insanely curious how much control we have say, on the looks compartment shown in the screenshot, in a two monitor setup. apple – please let there be controls.
so… would they have dared include a tracker in FCPX? sure they’re sitting on one.
so say maybe the real issue is – given they have massive software tools out of color – is the app the same as it was? because there is surely no way apple are not going to sell color and at least motion in the store – they’re each potentially half billion dollar revenue streams per first annum off 100 dollar price tags with a potential 3-5 million customer base out of the FCPX honeypot. (that’s a maybe, but its at least a half a billion combined)
so maybe the question is – what does apple do with the technology in hand? how do they apportion it? how much of color is in FCPX – does it have the tracker for masks do we think?
and, if it’s true that color survives – what exactly does color look like? what are the transport mechanisms now? have apple chewed the code?
should color contain a camera?mmmm.
http://www.ogallchoir.net
promo producer/editor.grading/motion graphics