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  • Maya or Cinema 4D

    Posted by Metal Ninja designer guy on April 17, 2007 at 3:50 am

    Here’s the Dilly O’

    The college I work at is thinking about getting some 3D software for the design department. This is a mac based environment. The question is which product should the school invest in? They are looking at Maya or Cinema 4D. My background is in Alias Studio, Ashlar Vellum, Rhino, and Form Z. I’ve done product design, Point of Purchase Design, and Exhibit Design with these software applications. The students are going to want to get into characteer building and animating, gaming, special effects, product and automotive design, and architectural design. I would like to be able to take the 3D data and use it for rapid prototyping as well. The college currently teaches Autocad and Solid Works in the engineering department. Integration would be a nice transition for some of those students as well. I downloaded both apps and will be trying them out this week. I need some recommendations from all design gurus willing to lend some helpfull insight. Thanks!

    Greg Serafin replied 19 years ago 2 Members · 1 Reply
  • 1 Reply
  • Greg Serafin

    April 19, 2007 at 12:43 am

    Hi,
    Coming from a similar background we decided on C4D for the college purely because of the learning curve.
    Maya seems to have been written by engineers for engineers (nothing wrong with that) and is probably more “high end” in some respect.
    However if you are training designers, rather than “mouse jockeys” give them easy to use, powerful tools.
    C4D allows to do simple things in a few minutes, and you need to learn more obscure procedures as need arises, with Maya, I felt, you have to learn an awful lot to do even the simplest of things.

    IQ

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