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Maya Camera in After Effects + ProAnimator
I was having some trouble getting the camera movement right in ProAnimator, so I decided to try doing the animation in Maya and bringing that into After Effects.. and of course, I have run into some problems.
My process:
Open Illustrator file in ProAnimator
Export model, scale 1, bake transformations, .obj format
import .obj into Maya, animate camera (tried baking keyframes and without), save scene
import .ma file into AE, bring illustrator file into ProAnimator and use comp cameraAnd it doesn’t work! The camera movements are the same, but the ProAnimator objects aren’t in the right spot. Also, the zoom of the maya camera is like 300mm or 400mm for some reason. I’ve also read something about changing units in Maya but couldn’t find what to change to. I think Maya defaults to cm?