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  • Matching a mesh to video

    Posted by Andy Kiernan on October 15, 2020 at 4:08 pm


    I have lots of videos of actors, they all need a mesh matching to them (easy, first frame sculpt) then that mesh needs animating as they move about. I have rigged the mesh but need to push and pull points aswell to make it all match perfectly. If i animate the rig, then try pla, that over rides the skin deformer. Is there any way/method to achieve this? that is, to use the skin deformer in conjuction with some sort of pla?

    Thank you!


    (the egg in the pic is just to hide face)

    Andy Kiernan replied 2 years, 11 months ago 1 Member · 0 Replies
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