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Forums Adobe Premiere Pro Mastering Premiere Pro — insurmountable bugs?

  • Mastering Premiere Pro — insurmountable bugs?

     Bill Celnick updated 17 hours ago 8 Members · 13 Posts
  • Greg Janza

    February 20, 2021 at 8:08 pm

    I think it’s great that you’ve taught yourself how to use a very complicated professional software program. But at the same time, that may also be hindering your ability to work in it smoothly. Premiere is not a consumer friendly program at all. It’s designed for video professionals but all that really means is that the leaning curve can be steep if you aren’t already fully trained in the craft of editing. There are simpler options like Adobe Rush for those who may not need all of the bells and whistles of Premiere.

  • Karen Lee

    March 2, 2021 at 6:15 pm

    Great tips Tim and Ann, thanks.

    Greg, you’re a diplomat. 🙂 Think what I need is to keep progressing in PP maybe in a more systematic way, e.g. return to, or maybe take an intermedia course through college extension to provide a structured learning environment. When I do random searches there’s a large amount of tutorials on Youtube, but most are for past versions so obsolete which is not efficient.

  • Bill Celnick

    March 4, 2021 at 11:05 am

    Hi Karen – Like you – primarily self taught beginning back in the early 2000’s, but taking a six year detour to FCP and stayed there until 2014 – a couple of years after FCP 7 was discontinued.

    FCPX was foreign to me, and I quickly found that Premiere was much closer to FCP7, and my own workflow, so I switched back to it, and also back to a Windows environment, as you just plain got much more “bang for your buck” with a Puget System then a similarly specked Mac Pro would have been.

    The pitfalls of being self taught are that you never experience many situations and learn all the capabilities. About 3 years ago, I took Ashley Kennedy’s entry level course on, and it showed me things that really broadened my basic knowledge of Premiere, and although it’s great to know many of these things, that basics are what I use probably 90% of the time.

    The only constant in our field is that the demand for bigger, more powerful, more expensive is constant, and it’s much more aggressive now that we’re beyond producing physical media.

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