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Master Properties animations not working with Time Remap
So far I’ve only used this with changing a color, but I didn’t animate it. I just had instances where one element needed to match different groups of colors. Great.
But now I created an effect using a slider, then sent the slider over with Master Properties.
It works fine….that is, until I hit a key. I’ve time remapped the layer to add time between the two animations that happen. Rather than making my comp 3 minutes, it’s just 5 seconds. Then I time remap it to add where I want things to hold, essentially. My first one goes from 0;22 to 04;08. The second time remap section goes from 04;15 to 11;15
I wanted a set of keys to animate, 10 frames apart, changing my effect from a value of 1, down to 0 (basically just removing the effect. And of course, I just now realize I could have just made that adjustment layer transparent instead, but hey, this way I got to name it.
I think where it’s going wrong is the times aren’t matching up. If I sed the keys to the Master Comp, they aren’t at the correct time. I feel like that’s Adobe’s mistake, not taking time remap into consideration, but that’s just my opinion.
Is that how it’s working? Is there a workaround?
I ended up just putting the effect keys In the master comp at the correct time. I was just hoping to have it in my main comp so I could see where it was happening more clearly. There’s a good reason for it, but it’s complicated. Part of it has to do with the client making a change that wasn’t planned for when I was designing the whole thing.