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Mask question
Hi,
Wondered if someone could help me.
Please see my attached image. If you look at the top window above the door there is a mask I created which is feathered to give the glow of light that I like the look of. I achieved this by creating a dark solid over my scene adding a ramp and multiplied to create a night scene. I then masked the solid over the window area which gave it this nice effect. The problem is Im having trouble creating the same effect over other windows in my scene. If I try this it just cancels the other mask out. Is there a way I can achieve this?
Hope This makes sense
Cheers
Scott
