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mask madness – ready to kill
Is there any crazy reason why a mask shouldn’t work properly on a comp that is 3d?
I have a pre-comp within a main comp. Inside the pre-comp is a design that I want to reveal slowly. In the main comp I draw a mask on the pre-comp layer but it’s not masking where I draw, somehow a different part of the layer is being masked; a smaller version of the one I’m drawing, but
There is a camera in the main comp, the pre-comp layer is set to 3d and so is the solid layer within the pre-comp. I’ve tried various combinations of turning 3d layers on and off and either the crazy mask appears or the vector shapes are blurry. However, the blurriness only disappears when I check the ‘continuous rasterization’ option.
WHAT THE HELL IS GOING ON?
A
AE Pro 6.5/Mac G5 Dual