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Mapping apparel design to model
I’m planning out how to concept some of my apparel design on a live model to add to my demo reel.
My current train of thought of attempting this is to:
– shoot the model wearing a blank colored tee (eg: white) and attach a sheet of green paper to where the graphic needs to be mapped.
– in maya rough out some geometry that fits the curve / shape of the model’s body and texture my graphic onto it.
– record the animation in maya.
– import and overlay in AE.
Suggestions? Would this be the correct way of attempting this?