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Map Art & 3D Objects
Hi all,
I am trying to create Map Art that creates a texture of ancient/medieval masonry and roofing, along the lines of that created in this youtube clip:
https://www.youtube.com/watch?v=TjHK1SHxeSM&feature=player_embedded#at=251I’ve heard that in regards of adding the map art onto a 3D object, the image should be rasterized, otherwise the vectors “stretch out” (not in a pixel sense) and this has been my experience so far.
Thanks to any and all advice!
P.S. As an ever bigger caveat, I’m trying to figure out how the maker of the video the youtube links to created a layer that adds the “grunginess” first seen at 5:07 or so into the clip.
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