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Making things look good
I have a few questions regarding the basics of making good looking renders in C4D. I’ve been on the hunt for some tutorials that focus specifically on making things look good in terms of lighting, materials, rendering etc. I’ve seen the basics on sites like Lynda, Digital Tutors, etc. but have yet to find something that focus specifically on making basic objects, environments, and renders look good. My personal struggle has been as follows:
I’ve been learning cinema 4d (along with several other programs) in my spare time over the past year (when I have any). Despite having learned a fair amount about modeling, the basics of lighting and environment, and actually a fair amount of mograph, I still find myself struggling to get my renders to look good. I’ve followed dozens of tutorials about lighting and material setup, but I find that whenever I go to make even a simple scene from scratch it still comes out looking like doodoo! I’ll take apart exercise files and try to replicate them and occasionally get close. Even when I tweak the exercise files themselves I can seem to make them look crap very easily just by subtly tweaking a few material parameters or a single light angle by a few degrees. Do scenes in C4D just really require a delicate balance of perfect lights, materials, and environments to get things just right? I work in print and web design and have done so for years, and have worked on some high visibility national campaigns. I just find myself struggling incredibly with C4D in terms of actually generating anything fairly good looking on my own and am developing a complex about it!! I guess I’m just looking for some good direction!
Any and all help or advice is much appreciated!