-
Making snow in Particle Playground
Anyone got any advice about tweaking some particles?
At the moment I’ve got some Illustrator files of snowflakes. These I’ve got cascading down the screen which look great. However, it would be good to have them at random sizes, as there’s too much of a uniformity to them at the moment.
I have four of the snowflakes and its very noticeable that each type is the same size.
Is it possible in Particle Playground to randomise the generated particles?The only way I’ve found so far is to duplicate both the PPG layer and layer Map, reduce the amount of particles generated, and resize the layer Map to create a variety. But this obviously creates more layers and loads more redner time.