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Activity Forums Adobe After Effects Making Particular 3D

  • Making Particular 3D

    Posted by Max Jackson on October 18, 2012 at 5:10 am

    Hi CC,

    I know this is a really basic question but how do you make Particular 3D? It has 3D attributes but AE doesn’t like me when I try to make it 3D and the rotation shows no depth.

    What needs to happen?

    John Cuevas replied 13 years, 3 months ago 4 Members · 7 Replies
  • 7 Replies
  • Vishesh Arora

    October 18, 2012 at 6:21 am

    Max

    What sort of animation you are making? Also what type of emitter you are going to use?

    Particular emits particle in 3D space automatically.

    Vishesh Arora
    3D and Motion Graphics Artist
    Films Rajendra

    Blog:
    https://digieffects.wordpress.com

    Demo Reel(3D):
    https://www.youtube.com/watch?v=lHPgIJU_BR8

  • Max Jackson

    October 18, 2012 at 7:33 am

    Well, what I was working on didn’t really pan out so I switched gears.

    Overall it’s just a directional box stream of particles but when I rotate it it’s flat which I thought strange as it’s naturally 3D (or 2.5D) the moment it’s on the stage.

    So do I need to use a light or null as an emitter?

  • Vishesh Arora

    October 18, 2012 at 8:00 am

    Max

    You can use Grid as emitter Type and a Null Attach to it.

    Here is a tutorial from Harry Frank which may help you:

    https://www.redgiantsoftware.com/videos/redgianttv/item/295/

    Vishesh Arora
    3D and Motion Graphics Artist
    Films Rajendra

    Blog:
    https://digieffects.wordpress.com

    Demo Reel(3D):
    https://www.youtube.com/watch?v=lHPgIJU_BR8

  • John Cuevas

    October 18, 2012 at 11:47 am

    Particular projects 3D on it’s plane(generally a solid) and for all intensive purposes, it is 3D, but as you found out, you can’t move or rotate it’s solid or the illusion is destroyed. To keep particular 3d you have to work withing particular’s own settings to change location or rotation.

    With Particular you either need to adjust the values of your emitter, or twirl open the world transform group and change your position/rotation there.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • Darby Edelen

    October 18, 2012 at 3:15 pm

    To restate what John said above: Particular should be applied ONLY to 2D layers in order for the 3D-ness of the effect to work properly.

    This may seem counter-intuitive but it’s the nature of the beast.

    If you want to rotate your particle system you can use the World Transform section to rotate the system independently of the camera.

    Darby Edelen

  • Max Jackson

    October 18, 2012 at 9:31 pm

    Wow, okay cool everybody, thanks!

    I learned a lot today!

  • John Cuevas

    January 20, 2013 at 2:31 pm

    Always happy to help.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

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