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Activity Forums Maxon Cinema 4D Making dust?

  • Making dust?

    Posted by Nicholas White on May 3, 2005 at 7:27 am

    Hello,

    I’m not looking for a step by step, only a little guidance…

    How do you make ‘dust’? The effect I’m looking to do is have a film projector projecting onto a wall, and I would like to see little dust particles floating in the air as they pass through the light beam, as if you were in a real projection room in a cinema.

    So far I’ve managed to use the particle emmiter to make miniscule cubes fly through the air, but they always seem to have a direction and speed…from my own real-dust-world experience dust tends to be ‘suspended’ in the air and moves around very slowly; I have NO clue how to do this.

    Take care,

    Nick

    Nicholas White replied 21 years, 1 month ago 3 Members · 4 Replies
  • 4 Replies
  • Nicholas White

    May 3, 2005 at 7:31 am

    Hey,

    Oh yes, I’m using CE+ v6…

    Nick

  • Adam Trachtenberg

    May 3, 2005 at 12:41 pm

    It’s been a long time since I used v6, but I think you should have a “volumetric” option in your light settings? You’ll be wanting that and you’ll probably want to play with the noise settings as well.

  • Chris Smith

    May 3, 2005 at 5:57 pm

    If you are looking for the dust effect used in a lot of moGraph and music videos lately (i.e. the dust in the Jet video where they’re in the forest).

    From what I’ve read, It’s not digital dust. But ppl are setting up a DV cam and shooting real dust against black in a sunbeam, then comping it in.

    Chris Smith
    https://www.sugarfilmproduction.com

  • Nicholas White

    May 4, 2005 at 7:26 am

    Hey,

    Adam, I think I do! I’ll have to read up on it. If I understand correctly, volumetric light will ‘fill’ up whatever space it occupies and all objects in that space will reflect the light.

    Chris, it’s nice to see someone else from the AE forum here : ) I’m not too sure about motion graphics and music videos (never watch Mtv), but filming the dust sounds like a good idea if I can’t recreate it myself. The trick will be though to film it in a way that will look believable when I lay it over my 3d animation.

    Take care,

    Nick

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