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Activity Forums Adobe After Effects Making a rotating globe graphics resolution problem

  • Making a rotating globe graphics resolution problem

    Posted by Denisa Costin on April 24, 2018 at 4:29 pm

    Hei guys!

    I am creating a rotation globe which I need to zoom in the european countries. Easy peasy lemon squeazy, it shouldn;t be that hard. Get the world map (AI file, about 3000×3000) imported it in AE, make comp, put a solid behind ( add grid) then bring this in a new comp add the CC Sphere to it and voila, my globe is done and ready! However, when I try to zoom in the image is blurry. Rasterised everything, checked the AI file dosen of times and still doesnt work, made the comps bigger about 3000×3000, except the main comp, the image on the globe is still blurry when I try to zoom in. Any ideas or suggestions how I can try to get around this? Am I missing something ?

    Denisa Costin replied 8 years ago 2 Members · 3 Replies
  • 3 Replies
  • Kevin Camp

    April 24, 2018 at 6:23 pm

    cc sphere won’t maintain the vector image… it will rasterize it, so as you zoom in it will get pixelated.

    you can try making the map comp even larger — you don’t need to make the vector map larger, since you should be able to enable continuously rasterize for that layer, just make the comp 6000×6000 and scale the vector map to fit and see if that helps the pixelating issue with cc sphere.

    there will likely be a limit to how large of a layer cc sphere can handle, but you should be able to increase the size of the map comp until you hit that limit.

    Kevin Camp
    Art Director
    KCPQ, KZJO & KRCW

  • Denisa Costin

    April 24, 2018 at 8:30 pm

    Thanks Kevin! I will give that a go

  • Denisa Costin

    April 25, 2018 at 8:30 am

    I tried, while it does look a bit better my grids on the globe are starting to disappear

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