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make thicker plugin
Posted by Phil Biggs on November 14, 2008 at 7:48 pmHi there,
could anyone point me in the direction to download the ‘make thicker’ plugin? The original link (https://www.highway.ne.jp/) appears to have expired.
Many thanksMatt Gerard replied 16 years, 5 months ago 4 Members · 4 Replies -
4 Replies
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Adam Trachtenberg
November 14, 2008 at 9:47 pmNot sure of the link, but it really isn’t necessary anymore. There are several ways to do the same thing natively. 1) use the extrude tool with caps checked; 2) use cloth nurbs with thickness and no subdivisions; 3) use the explosion deformer with cluster thickness and nothing else.
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Phil Biggs
November 15, 2008 at 2:09 amThank you,
the Explosion FX worked (following a current state to object command). I have been trying to build a British soccer team logo in 3D. The 2D logo has a scroll drawn to look 3D.

It has been a challenge to make the fake 3D into actual 3D to match the 2D original (if that makes any sense). I had been trying with splines and sweep nurbs but couldn’t match the original shape accurately enough. I ended up using polys in a hypernurbs object and then adding the thickness. I would still like to build this with splines so I can animate the scroll growth with the sweepnurbs start and end parameters. Is there any way I can create a spline from the existing points of my polygon object (say the top row of points)?
Cheers,
Phil -
Brian Jones
November 15, 2008 at 2:33 amYou can get a spine from selected edges. Use Structure/Edit Spline/Edge to Spline
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Matt Gerard
December 3, 2009 at 6:47 pmThank you thank you thank you….
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