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Activity Forums Maxon Cinema 4D Make Sure UV’s are unwrapped proportionally

  • Make Sure UV’s are unwrapped proportionally

    Posted by Ryan Paterson on October 19, 2015 at 6:12 pm

    So I need to recreate a 2D photoshop element in 3D, and then stick the PSD to the 3D element. The shape is fairly simple it looks basically like a file folder- a rectangle with a tab. How do i make sure the UV’s are unwrapped in a way that I can bring in the PSD layers from the original document to the texture map and keep them in proportion?

    I tried using the stock unwrap options (cubic, etc) but they distort the polygons

    Ryan Paterson replied 10 years, 7 months ago 1 Member · 0 Replies
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