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  • Make preview doesn’t work and can’t render animation

    Posted by Adam Claude jones on July 5, 2009 at 1:25 am

    I have an animation I want to preview with “make preview” but it is not working. It has worked so far but it just stopped working. Now no matter what I do it only renders a still frame, which is not even the active viewer. Just some random frame. Tried MANUAL and specified the frame range, tried render all frames and nothing works anymore. Any ideas of what could be happening? Maybe I accidentally unchecked something? I tried re-starting Cinema 4D, tried rebooting the computer, but “make preview” won’t work anymore. Thanks for any help.

    Loay El-aswad replied 15 years, 4 months ago 3 Members · 7 Replies
  • 7 Replies
  • Adam Claude jones

    July 5, 2009 at 1:55 am

    Interesting enough, I just tried rendering a test animation which consisted of just a simple cube moving from point A to point B, no textures or nothing and make preview worked normally. Do you think my project may have become corrupted? Or has it become too heavy for my system? Because it just stopped working without any notice. I have 4Gb of RAM running it on a Mac Pro Intel.

  • Adam Claude jones

    July 5, 2009 at 2:46 am

    And for the record, just tried rendering a final output to quicktime from the rendering settings tab, saved to my desktop, then hit “render to picture viewer” and I get the same thing. A movie of a still frame. Man, what is going on. I hope somebody can help. Don’t know what to do anymore.

  • Adam Trachtenberg

    July 6, 2009 at 1:18 pm

    Do you have “render all frames” selected in render and make preview settings? If so it sounds like your scene is corrupted. Try selecting all the objects and copying/pasting to an empty scene.

  • Adam Claude jones

    July 6, 2009 at 2:06 pm

    Yes, that’s what I ended up doing and it worked then in the new scene. But for some reason not all materials copied right and I had to go and re-load most of the materials, which where like close to 50. How often does this scene corruption happens in Cinema 4D? This is a real bummer.

  • Adam Trachtenberg

    July 6, 2009 at 3:00 pm

    It’s pretty unusual, but it happens on rare occasion. Good idea to make incremental backups.

    The texture issue is likely due to local vs. physical texture paths. You probably have a tex folder in the directory where the scene was originally stored. If so you could fix it in the new scene by copying that folder into the scene’s directory.

    Generally speaking, when cinema asks you if you would like to copy a texture, it creates a local copy and references it — not the original file. So if you save the scene somewhere else, cinema doesn’t know where to find the textures.

    If you don’t tell cinema to make a copy, it references the original file on your hard drive. You can collect all those textures later and convert to local references by using the Save Project command.

  • Adam Claude jones

    July 6, 2009 at 3:52 pm

    I did do regular incremental back ups but the last 3 didn’t work and the prior ones was too much to go back to since it was before I set a huge camera move. Thanks for the tip on the textures.

  • Loay El-aswad

    December 30, 2010 at 7:57 am

    Thank you, it worked well.

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