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Activity Forums Creative Community Conversations macbook air and fcpx- the new portable edit suite

  • Jeremy Garchow

    September 27, 2011 at 8:59 pm

    [David Lawrence] “One of the thing I need is structured visual organization, something that tracks intrinsically provide. “

    And if I think how Roles will evolve, something that they can provide as well, but not limiting the user to limitations imposed by tracks. It will be non destructive and sortable. Sort by roles (or for ease of example, this could be like by track) or sort by the normal FCPX way, which is to say, the normal vertical clip priority.

    I am not simply talking about the relatively simple and physical act of placing a cut, I am talking about overall project management. That is certainly part of every editor’s job to keep things organized. Editing is organizing with effects, after all that’s why everyone is so upset that tracks are gone, right? It forces a certain way of organizing right away.

    In the database driven architecture that might be in FCPX (Yes, Mr Huff, this is still theory), when you can start to sort the timeline by Role, or whatever other parameter yet still have the timeline playback in the vertical clip priority nature it was intended, the FCPX editing devices might start to work and make sense in a trackless environment. This will give you visual organization however you might see fit. It might be a “way out there” idea, but whatever.

  • Jeremy Garchow

    September 27, 2011 at 9:03 pm

    [Gary Huff] “However, I can do that now.”

    Select and remove effects from certain clips all at once? You just said you couldn’t. I have also been playing with CS5 and I don’t see that functionality.

    [Gary Huff] ” Why should I even care?”

    Good question. There is an unsubscribe button on this thread if you don’t care?

    [Gary Huff] “And may never be. Not everything is a given.”

    WHAT??? Crap.

  • Gerald Baria

    September 27, 2011 at 9:10 pm

    ^^Totally agree. At the end of the day, editing is just cutting and splicing stuff together. As hard as a lot of you make it seem, that’s just what it is. And FCPX’s main tagline is to relieve us from all the repetitive tasks that we do (like organizing, and clicking and dragging stuff just to make sure clips don’t collide and sync stays where they’re suppose to be ) so that we can focus on the most important part – the craft of TELLING THE STORY. Because every single issue above are just noise, distracting us from this more important part. A cut is just a cut. A graphics artists job is much more taxing/demanding. An animator, even more! This is just another cutting software after all, and its the first one that actually tried to make it easier, by “cutting” (pun intended) all the unnecessary noise of editing.

    Quobetah
    New=Better

  • Gerald Baria

    September 27, 2011 at 9:12 pm

    I was replying to Aindreas posts back there.

    Quobetah
    New=Better

  • Herb Sevush

    September 27, 2011 at 9:16 pm

    “The Effects Index is not available, but you could see there’s room for it. Where would that be in CS5.5?”

    It doesn’t exist in PPro 5.5 but it might exist in ver 6 which is coming this spring.

    The problem with dealing in future possibility’s is that anyone can play that game; the buy in is zero and the skies the limit. I can foresee an incredible future for Lightworks, my personal dark horse favorite in the NLE sweepstakes – trackless and tracked switchable, unlimited multi-cam, auditions – whatever you can dream of, I can dream as well, only it’s free.

    But in the mundane world of the now you keep comparing FCPX to the present, which has already past. FCPX’s competition is not Adobe & Avid version 5.5, it’s version 6 of both FCPX will have to match come 2012.

    As for roles, at the moment it seems a cumbersome way to try to regain the functionality that tracks currently have. In a tracked program you don’t have to open a menu and assign a role to a clip, all you have to do is edit it into a timeline and the role already exists. Which sounds quicker and more intuitive to you?

    Herb Sevush
    Zebra Productions

  • Gary Huff

    September 27, 2011 at 9:17 pm

    [Jeremy Garchow]Select and remove effects from certain clips all at once? You just said you couldn’t. I have also been playing with CS5 and I don’t see that functionality.

    You’re right. It’s not there in CS5 or CS5.5. Might be in CS6. Just as it might be in FCPX2.

  • Gary Huff

    September 27, 2011 at 9:19 pm

    [Herb Sevush]I can foresee an incredible future for Lightworks, my personal dark horse favorite in the NLE sweepstakes – trackless and tracked switchable, unlimited multi-cam, auditions – whatever you can dream of, I can dream as well, only it’s free.

    With both Apple and Microsoft lining up to guzzle from the tablet trough, it might be that the future of workstation video editing is in the hands of Lightworks on Linux.

  • Jeremy Garchow

    September 27, 2011 at 9:28 pm

    [Herb Sevush] “It doesn’t exist in PPro 5.5 but it might exist in ver 6 which is coming this spring. “

    But FCPX already has an index, right now. Today. Ya see? PPro does not. FCPX does. PPro does not. FCPX does.

    [Herb Sevush] “I can foresee an incredible future for Lightworks”

    Have you used it? Is there evidence in the program of those features? The screen grabs I see are a mess of floating windows. Reminds of M100, which in my opinion was a pretty inefficient interface. i am interested in Lightworks though.

    [Herb Sevush] “Which sounds quicker and more intuitive to you?”

    OK, let’s do it. You can add roles en masse in the browser, think of it as preassigning your video and audio assignments before you even edit. Then when editing, I don’t have to stop and think and click which Video and Audio tracks of the incoming clip are mapped to which tracks in the timeline. If roles are preassigned in FCPX, I simply select the in and out, and hit the appropriate one key keyboard shortcut to add the clip at either the skimmer or playhead, end of timeline, whichever I have setup/desire. I am going to go with FCPX on this one. Are you shocked at that conclusion? You still haven’t used FCPX, right?

    This process of patching the a/v in PPro is convoluted by the way, why do I have to patch it “twice”? Takes longer than it does in FCP7.

  • Herb Sevush

    September 27, 2011 at 9:30 pm

    “With both Apple and Microsoft lining up to guzzle from the tablet trough, it might be that the future of workstation video editing is in the hands of Lightworks on Linux.”

    I cannot tell you how happy that would make me. Years ago, when discreet *edit was EOL’d many of the users on the COW forum got together to discuss a way that we, as a group, could buy the code from Autodesk and run it as a subscription co-operative. We had our own web site, got some of the *edit software designers in on it and held some preliminary talks with Autodesk, and then of course they told us to take a hike.

    I have been EOL’d too many times, and BOGU’d by too many software vendors not to dream of a Wikipedia of NLE’s. Currently Lightworks is the only contender. I would trade in a lot of features for the ability to work without fear of a vendor holding me hostage yet again.

    Herb Sevush
    Zebra Productions

  • Walter Soyka

    September 27, 2011 at 9:34 pm

    [Gerald Baria] “At the end of the day, editing is just cutting and splicing stuff together. As hard as a lot of you make it seem, that’s just what it is… A cut is just a cut. A graphics artists job is much more taxing/demanding. An animator, even more!”

    Gerald, was this piece of reductio ad absurdum supposed to be tongue-in-cheek?

    If an editor just cuts and splices stuff together, then a graphics artist just rearranges elements in 2D space, and an animator just makes stuff move. It’s all just clicking buttons on a computer, right?

    All these disciplines require a mix of creative and technical thinking, and they all require a lot of skill and thought to do well. I say this as an editor who has transitioned into design and animation.

    [Gerald Baria] “And FCPX’s main tagline is to relieve us from all the repetitive tasks that we do (like organizing, and clicking and dragging stuff just to make sure clips don’t collide and sync stays where they’re suppose to be ) so that we can focus on the most important part – the craft of TELLING THE STORY. Because every single issue above are just noise, distracting us from this more important part… This is just another cutting software after all, and its the first one that actually tried to make it easier, by “cutting” (pun intended) all the unnecessary noise of editing.”

    I agree that FCPX has rethought editorial, but here’s the crux of the discussion: there are many here who contend that while FCPX may make simple tasks simpler, it makes complex task more complex than before.

    Walter Soyka
    Principal & Designer at Keen Live
    Motion Graphics, Widescreen Events, Presentation Design, and Consulting
    RenderBreak Blog – What I’m thinking when my workstation’s thinking
    Creative Cow Forum Host: Live & Stage Events

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