Activity › Forums › Creative Community Conversations › MAC Pro release Date
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Bill Davis
April 6, 2018 at 4:23 pm[Bob Zelin] “I just don’t know why you don’t get upset with all of this. “
Don’t know about anyone else, but for me, part of it is knowing that if I’m traveling to an important edit gig and ALL my luggage is lost, I can walk into any Apple store on the planet (after I stop to buy clothes and toiletries) and be fully functioning as an editor pretty much anywhere on the planet within an hour.
Safely, securely, effectively, and conveniently.
That kind of security, in part, keeps me from getting too upset.
Basically, hardware has all become far, far less “mission critical” for me in this era.
I’m here to add IP in the form of editorial knowledge and judgement – not to provide systems engineering chops.
That stuff is far better left to integration experts like Bob.
My 2 cents.
Creator of XinTwo – https://www.xintwo.com
The shortest path to FCP X mastery. -
Scott Witthaus
April 6, 2018 at 4:30 pm[David Cherniack] “it’s certainly not about a Fiesta vs a BMW going to visit your grandmother. It’s about going cross country – off road – and whether your car can get you there at all. Appropriate tools for appropriate work.
“I agree. For me, I like the way my BMW (Mac) works. It feels fun to drive. It’s reliable. It’s understandable. That’s worth the cost of the extra (if any) investment. Plus it’s fully depreciable as an expense. 😉
Scott Witthaus
Senior Editor/Visual Storyteller
https://vimeo.com/channels/1322525
Managing Partner, Low Country Creative LLC
Professor, VCU Brandcenter -
Shawn Miller
April 6, 2018 at 4:59 pm[Dominic Deacon] ” I just exported a single frame from 3ds and it took my system 26 hours to complete the job during which time the entire computer was out of action. “
Just out of curiosity, which renderer were you using and what caused such a long render?
Shawn
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Eric Santiago
April 6, 2018 at 5:19 pm[David Cherniack] “Most of the problems people experience with the stability any NLE are caused by not keeping things, especially hardware, drivers current.”
What bugs me is that I would use an app like Maya for weeks and not be screwing around with anything like updating apps and services then one day my system is dead.
I would then go through the whole un-install re-install dance and even that is 50/50.
I don’t consider myself an IT pro but I’ve been using these things since 1994 and should have some idea of what the hell is going on.
I have now stepped back and let tech support deal with it all.
Of course, that’s on the Windows side of things. -
Oliver Peters
April 6, 2018 at 5:41 pm[Steve Connor] “and I’m not sure I’m happy about being lumped in with Bill on this”
Aw man. Poor Bill! ☺
– Oliver
Oliver Peters – oliverpeters.com
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David Cherniack
April 6, 2018 at 5:44 pm[Eric Santiago] “f course, that’s on the Windows side of things.”
One of the worst things about Win 10 is that by default it will happily go about updating your system without telling you. You can temporarily shut that off if you delve into settings but the Spring and Fall Creator’s update cause lots of havoc with drivers for some hardware. Sounds like that may have happened with you. OTOH hardware components have been known to age and fail. When things go South like that it can happen on any system and OS. It’s just life in the wonderful world of complex machines.
David
https://AllinOneFilms.com -
Greg Janza
April 6, 2018 at 6:10 pm[Bill Davis] “Basically, hardware has all become far, far less “mission critical” for me in this era.”
I have no idea what you actually create but the idea of hardware being less important today than in the past is certainly not reflected here on this forum or on other professional video production forums. Many posts involve people asking about how to get the most out of their systems in order to maximize the efficiency within their NLE’s.
As the digital video business has grown over the years, the computing power needed to efficiently and effectively edit and create content has grown with it. We now live in a world where an average 4k project can be 1-2 terabytes in size, where Lumetri color work is a default aspect of post and where cloud asset acquisition and cloud based review of cuts requires fast upload and download speeds as well as fast render times for compressions.
I’m with Bob on this one. Being an Apple customer requires a massive amount of patience. The list of features that have been eliminated by the company over the years is long . And now it seems as though the company is marching forward towards a complete abandonment of partnerships with Nvidia and Intel.
I’ve invested too much in my computer systems to allow myself to be at the mercy of whatever the “geniuses” at Apple deem the “future of computing.”
Windows 10 Pro
i7-5820k CPU
Nvidia GeForce GTX 970
Adobe CC 2018
Renders/cache: Samsung SSD 950 Pro x2 in Raid 0
Media: Samsung SSD 960 PRO PCIe NVMe M.2 2280
Media: OWC Thunderbay 4 x 2 Raid 0 mirrored with FreeFileSync -
Steve Connor
April 6, 2018 at 6:32 pm[Oliver Peters] “[Steve Connor] “and I’m not sure I’m happy about being lumped in with Bill on this”
Aw man. Poor Bill! ☺”
Exactly!
\”Traditional NLEs have timelines. FCPX has storylines\” W.Soyka
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Joe Marler
April 6, 2018 at 6:35 pm[Bob Zelin] “You DO know, that unless Apple is planning on buying Intel, there will be no more Thunderbolt on those machines. What about your Thunderbolt investment – just throw that out ?”
The below article implies that Apple is now free to develop their own Thunderbolt chipsets or just integrate that logic on future Apple CPUs. This would cost less than previous Apple computers where they had to use Intel chipsets plus pay a licensing royalty.
“Intel says that it is going to make the Thunderbolt 3 specification available on a non-exclusive, royalty-free basis. This will enable third parties to integrate the interface into their own silicon, opening the door to, for example, AMD systems with Thunderbolt 3 support and cheaper chips for the device end of the cable.”
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Steve Connor
April 6, 2018 at 6:41 pm[greg janza] “I have no idea what you actually create but the idea of hardware being less important today than in the past is certainly not reflected here on this forum or on other professional video production forums.”
Well just take a look at a few FCPX “professional” forums and you’ll notice there is almost NO discussion about speed of systems at all!
[greg janza] “And now it seems as though the company is marching forward towards a complete abandonment of partnerships with Nvidia and Intel. “
Entirely speculation at this point, the Intel thing is based on one single report apparently
[greg janza] “As the digital video business has grown over the years, the computing power needed to efficiently and effectively edit and create content has grown with it. We now live in a world where an average 4k project can be 1-2 terabytes in size, “
Yes that’s true, I have projects like that and they run very well on my 2013 MacBook Pro thanks.
[greg janza] “I’ve invested too much in my computer systems to allow myself to be at the mercy of whatever the “geniuses” at Apple deem the “future of computing.””
Yes we get it, you feel let down by Apple. There’s an awful lot of people who don’t agree.
\”Traditional NLEs have timelines. FCPX has storylines\” W.Soyka
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