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Mac Pro – arstechnica Review
https://arstechnica.com/apple/2014/01/two-steps-forward-a-review-of-the-2013-mac-pro/
He seems to feel it’s a good video editing machine, and is otherwise “cautiously optimistic”.
There’s some interesting perspective on power on the final page (7):
“… if you work with Final Cut Pro X or Da Vinci Resolve, these are exceptional workhorses. … Apple has changed FCP to leverage dual GPUs and created a powerful dual-GPU workstation to push a narrative that says “the GPU is the future of computing.” … Despite the accomplishments of Resolve and FCP X, this thinking about the GPU as a silver bullet for everything computationally intensive is actually waning. The inflexible and difficult-to-program GPU cannot replace the CPU for everything. While there are some exceptions that manage to tap both GPUs and the CPU for maximum output, those applications are not the norm.”
[…]
“Despite the hype, the GPU still plays second fiddle to the CPU, and that won’t change for most demanding creative applications despite Apple’s accomplishments with FCP X. A complete transition from CPU to GPU computing isn’t going to happen, … You can’t rely on a GPU the way you can the CPU, and developers already know this.”
[…]
“If Apple tries to drive a wedge between the kind of creative pros it wants and the kind it doesn’t, then the company could find itself losing ground as things change. You can’t say “yes, run Mari” but “no don’t render on the Mac because we don’t do dual Xeon anymore”—it’s all or nothing.”On GPUs:
“As for the physical GPU—3D and OpenCL video users cannot be stuck with the same GPUs for the roughly four-year lifecycle of many workstations, so there needs to be some sort of upgrade plan. A GPU is very different from a CPU this way, and these expectations will not change. Having two of them is nice, but a competing dual Xeon workstation can accommodate four of the latest GPUs at PCIe x16, and the current Mac Pro design can only use one for all six displays. The need for mid-life upgrades will only increase as OpenCL takes over more of our creative content workloads. For all scenarios where the GPU matters, it makes no sense to have it be the same for the life of this machine.”On CPUs:
“This is the first generation of Mac Pros that didn’t match competing workstation machines at the high end for multithreaded work.”
[…]
But bring back dual-socket CPU options for people who absolutely need them. We won’t flinch at the higher sticker price—we just need the power. I know that these dual-CPU machines likely make up a small portion of Mac Pro sales, but they are crucial for many creative workflows. I’m not asking for my old tower back, but throw me a bone here—I just paid $6,500 for the same render speeds I had three years ago. That’s not revolutionary from any angle.”Franz.