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Luminance Shift with 10bit RGB
Posted by Matt Silverman on January 30, 2007 at 10:16 pmI am working in AE comping greenscreen plates shot with a sony f950 directly into FCP using the a Kona with the Kona 10bit 4:4:4 codec. When I switch AE to 16bit the image gets lifted. I wrote to support about this but never heard back. Is there a newer software codec to fix this? I typically like to do most of my work 8bit then switch to 16bit for rendering, but this codec is preventing me from doing so since CC’s look much different in 16bit.
-Matt
Ramona Howard replied 18 years, 2 months ago 5 Members · 12 Replies -
12 Replies
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Steve Covello
January 31, 2007 at 3:48 pmAre you working in regular HDcam or HDCam SR? If you working in regular HDCam, then working in 444 RGB is way overkill. HDCam is not a 444 format. It’s still 422 Uncompressed 10-bit, like D-1, though the frame size and number of scan lines is different. Outside of this knowledge, I can’t say that what you are trying to do is necessarily wrong. It’s just that your monitor is probably not a 444 RGB monitor, and your footage is being ‘converted’ to 444 in the capture process. So maybe it’s the monitor??? Just guessing here. Try doing it with the 10-bit UC 1080 23.98 Easy Setup [or whatever the native acquisition frame is]. steve covello double wide post
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Gary Adcock
January 31, 2007 at 4:17 pm[weevie833] “HDCam is not a 444 format. It’s still 422 Uncompressed 10-bit,”
Weevie
HDCam is 3:1:1 not 4:2:2
HDCAM SR records to tape at 4:2:2
gary adcock
Studio37
HD & Film Consultation
Post and Production Workflows -
Steve Covello
January 31, 2007 at 8:49 pmHmm. Take a lookie [HDCam]: https://www.maxellcanada.com/pdfs/pi/hdcam_wp.htm Looks like 422 to me. Here’s HDCam SR — looks 444 here: https://www.videocraft.com.au/page/hdcam_sr.html Where are you getting your info? steve
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Gary Adcock
January 31, 2007 at 9:11 pmwhat the tape say it can do and what the camera and deck can do are 2 different things, and how the data is recorded to tape is another.
However that HDCAM CAMERA master is 3:1:1 @ 8bit.
and the SR series decks can record at 4:2:2 or 4:4:4.
gary adcock
Studio37
HD & Film Consultation
Post and Production Workflows -
Matt Silverman
February 1, 2007 at 2:01 am4:4:4 is not overkill… The whole show is greenscreen with virtual environments. This was shot with the Sony F950 camera which is the SR camera. We had an SR deck as a backup, but to avoid the SR compression we went dual link out of the camera directly into FCP with Kona. It worked flawlessly except for this luminance bug.
For the record, your specs are really inaccurate. I suggest finding the specs chart from Miranda.
HD-CAM is far from uncompressed… 7:1 compression, 8bit, 3:1:1 colorspace. It’s dead technology.
D1 is (was) not a 10bit format… it is 8bit uncompressed 4:2:2. Some folks still like to use it for effects shots. I prefer the larger color space in Digibeta (10bit 4:2:2 2.3:1 variable compression which is lossless a lot of the time).
All computer monitors are 4:4:4RGB. I see this shift on computer monitors and out 4:2:2 HD broadcast monitors. -
Steve Covello
February 1, 2007 at 2:05 amI stand corrected. I looked up your info and it had more truthiness than the links I found.
Thanks Gary. I will now stop lying to my clients. 🙂
Steve
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Gary Adcock
February 1, 2007 at 4:30 am[Matt Silverman] “4:4:4 is not overkill… The whole show is greenscreen with virtual environments.”
Agreed Matt —
this is the optimum usage of a 4:4:4 RGB master, it is what the format was created for.Back to your original very first post-
it is my understanding that the 16bit version of the codec that AE uses is not optimized for the Mac based version of QT but for a Windows file based ( DPX or Targa) workflow.Have you tried the 10bit Kona RGB or RGB Log versions of the Codec to bypass the native QT version of 10bit?
gary adcock
Studio37
HD & Film Consultation
Post and Production Workflows -
Matt Silverman
February 1, 2007 at 8:07 amI’m using the Kona codec, since the QT version is only for 4:2:2.
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Steve Covello
February 1, 2007 at 4:23 pmYou are correct on all counts. I was thinking F900, not F950. Also, since Sony does not give up its native codec to Apple, the logical capture mode for HDCam [assuming shot with F900] would’ve been 10-bit [or 8-bit] Uncompressed 422, which is a transcode of sorts. My point, of course, that for regular HDCam, anything more than 422 would be overkill. Not the case for F950 HDCam SR. I stand corrected. Thanks. steve covello double wide post
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Ramona Howard
February 2, 2007 at 5:07 amYes the luminance issued showed up in a 444 project we helped out with last year, without pointing fingers we did discover what the reason or problem was and I’m sure there is some documentation out there for anybody doing a search. Nobody wants to step up to the plate and admit who’s at fault over this one but there are several solutions out there to get around this.
444 is not overkill at all in the right environment and quickly becoming the norm.
Cheers,
RamonaRamona Howard
SpectSoft, LLC
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