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  • Luminance driven by Color

    Posted by Seth Olson on April 21, 2014 at 7:54 pm

    I’m used to Maya’s shader nodes, where several attributes can be driven by a single attribute. Is there a way to achieve the same thing in C4D?

    Example: Is there a way to have the color channel be the driver of the luminance channel?

    Thanks!

    Darby Edelen replied 12 years ago 2 Members · 1 Reply
  • 1 Reply
  • Darby Edelen

    April 22, 2014 at 1:33 pm

    It’s possible to link some values and textures through expresso but it’s not as user friendly as the hypershade. You might like the free cmNodes plugin:

    https://www.cmstuff.com

    Darby Edelen

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