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Activity Forums Maxon Cinema 4D LowPoly Smooth render

  • LowPoly Smooth render

    Posted by Antonio Petit on August 17, 2017 at 9:42 pm

    Hello,

    This is my first post…how can i get smooth render from lowpoly 3d paint object?.

    I have a Phong Tag.

    The object is basic, edge painted to give more smooth, but when i render, edges still are there.

    Here is an example of my render.

    Antonio Petit replied 8 years, 9 months ago 2 Members · 4 Replies
  • 4 Replies
  • Adam Trachtenberg

    August 18, 2017 at 2:25 pm

    A phong tag can only do so much, but you could try raising the tag’s angle limit.

    Aside from that, the usual way to smooth a low-poly model is to drop it in a Sudivision Surface Object, which subdivides and smooths the mesh (procedurally).

  • Antonio Petit

    August 18, 2017 at 2:39 pm

    Thanks Adam…much appreciated.

    That means it will raise the Polys right?.

  • Adam Trachtenberg

    August 18, 2017 at 7:58 pm

    Yes, but you can control how much to some extent — separately for the editor and picture viewer.

  • Antonio Petit

    August 18, 2017 at 7:59 pm

    Thanks again Adam, i will try then 🙂

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