Activity › Forums › Maxon Cinema 4D › LowPoly Smooth render Maxon Cinema 4D LowPoly Smooth render Posted by Antonio Petit on August 17, 2017 at 9:42 pm Hello, This is my first post…how can i get smooth render from lowpoly 3d paint object?. I have a Phong Tag. The object is basic, edge painted to give more smooth, but when i render, edges still are there. Here is an example of my render. Antonio Petit replied 8 years, 9 months ago 2 Members · 4 Replies 4 Replies Adam Trachtenberg August 18, 2017 at 2:25 pm A phong tag can only do so much, but you could try raising the tag’s angle limit. Aside from that, the usual way to smooth a low-poly model is to drop it in a Sudivision Surface Object, which subdivides and smooths the mesh (procedurally). Antonio Petit August 18, 2017 at 2:39 pm Thanks Adam…much appreciated. That means it will raise the Polys right?. Adam Trachtenberg August 18, 2017 at 7:58 pm Yes, but you can control how much to some extent — separately for the editor and picture viewer. Antonio Petit August 18, 2017 at 7:59 pm Thanks again Adam, i will try then 🙂 Reply to this Discussion! Login or Sign Up Public All Members My Connections Only Me PublicAll MembersMy ConnectionsOnly Me Public All Members My Connections Only Me Reply to this Discussion! Login or Sign Up