-
lowly animated gif bit-depth issue
Okay, this seems a bit stupid to wrestle with, but I’m creating a station “bug” graphic (appears in lower corner of the TV picture) and for motion to be associated, I have to create a 16-bit animated GIF file. After generating this in Zaxwerks and AE, I rendered a comp with everything set to 16-bit color depth… but WinXP identifies it as 32-bit and the software used to actually move the graphic to air refuses to take it in.
Is there a trick to outputting a 16-bit animated GIF file in AE CS3?
I’m stumped. Any help would be appreciated!
– David