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  • Lower third animation question

    Posted by Michael Tapp on July 22, 2006 at 1:11 am

    I created some lower thirds in After Affects for this project about the Sunsphere, Knoxville Tennessee’s icon. In the lower thirds I animated a hand drawn version of the Sunsphere to move over the bar. Right now it’s too jerky, and becuase of that it calls too much attention to itself. The idea is for the little sunsphere to morph between each frame so I tried some different frame blending modes without very much success.

    This has been my workflow so far: I drew 10 different sunspheres in Photoshop, imported psds into AE, made each layer 1 second long, arranged/duplicated in the time line, nested into a comp and did a timestretch, then droppeded it into the lower third. I’ve posted some samples of how it looks right now and I would really appreciate any suggestions you guys might have.

    Thank you for your time,

    -Michael Tapp

    https://www.yousendit.com/transfer.php?action=download&ufid=13062CA21C034AEE
    https://www.yousendit.com/transfer.php?action=download&ufid=53AB45D64D52E7E9

    Mike Clasby replied 20 years ago 2 Members · 1 Reply
  • 1 Reply
  • Mike Clasby

    July 22, 2006 at 6:32 pm

    I dunno, but, think the jitteriness is because the QuickTime is animated on 3’s (3 frames for the same pic) and 2’s is the classic old animation style. Maybe each succeeding pic is too far, shapewise from the last pick and hence the jerky movement. I’d try to Slow things down And drop the Transparency, that sucker really jumps out at you.

    Since the design is so simple (a good thing) I think I might have tried to do it with masks in AE, and keyframe the mask shapes or use Smart Mask Interpolation to get a smooth transition. Like I said, I dunno.

    Or with just using one of your psds, distort it with some of the Distort filters (or several stacked) I like Bender and Mesh Warp, or Wave Warp, that way you’d have total control over the speed and shape change. Yeah, that’s the ticket.

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