-
Losing Reflection
I created a few words of text, sized it to fill most of the frame and turned on 3D.
To create a reflection, I copied it, flipped it 180 degrees on the X axis, lined up the bottom edge, and put a linear wipe on it with the appropriate feather to get the gradient to fall off into the background.Then I did a simple camera animation that tracked from left to right, starting close in on the text and pulling further out to end at the original size. Very straight forward.
I noticed when the camera was up close, the reflection layer seemed to be almost totally transparent, and as the camera pulled further away, the transparency seemed to come back to normal. ???I tried nesting the text layers and trying it with the continuous raster on and off. With it off, the reflection was good all the way through, but can’t be used because of the loss of quality when up close.
How do I keep the reflection from changing? And why is this happening?
Any help is greatly appreciated.
Thanks,
Eric